STUDENT WORK - Virtual Reality / 360 Cinema

COURSE: Intro to 360 Cinema Storytelling

EQUIPMENT/SOFTWARE: Insta360 Cameras, Adobe Premiere


ASSIGNMENT: Storyboarding for 360 Video

Examples of Overhead Storyboards and CubeMap storyboards for 360 format


ASSIGNMENT: VIRTUAL TOUR

Students work with 360 cameras in small teams to create a virtual tour of a space taking inspiration from the documentary genre. Projects feature popup text and graphics to provide more information about each location.

Caroline Daughtry, Eye Spy at Cape Fear Games, 360 Virtual Tour, 2023


Gage Squiers and Ethan Harris, New Hanover County Arboretum, 360 Video Virtual Tour, 2021


Tessa Throneburg and Jaylen Lebron, Wilmington through a Film Lens, 360 Video Virtual Tour, 2021


Grayson Smith and Hannah Trefz, Oakdale Cemetery, 360 Video Virtual Tour, 2021


Meg Lansaw and Carrie Goodison, UNCW’s University Film Center, 360 Virtual Tour, 2022


Arianne Tong: Editor, Trayvane Wilson: Director, Mark Ray: Audio, The Upper Center Virtual Tour, 360 Video


Sarah Michael, Sara Carroll, and Mackenzie Taylor. “History of the Latimer House”. 360 Virtual Tour. 2022.


ASSIGNMENT: EXPERIMENTAL DREAMSCAPES

For this assignment, students work in small teams to create experimental 360 videos that take inspiration from genres such as Surrealism, Thrillers, and Fantasy.

“Experimental Dream”, Gage Squiers, Asia Adams, and Cristian Dunston, 2021, 360 Video


“The Bike Ride”, Tessa Throneburg and Jaylen Lebron, 2021, 360 Video


“Dream Sequence”, Grayson Smith, Hannah Trefz, Ethan Harris, 2021, 360 Video


“The Nightmare”, Sarah Michael, Mackenzie Taylor, Arianne Tong, 2022, 360 Video


“Who’s There?” by Jay Capriglione, Lucas Lui, and Mark Ray, 2022, 360 Video.


“MASS” Tyler Kalczuk, Mike Bryan, and Sara Carroll, 2022, 360 Video.


CASE STUDY: HOW to DIRECT THE EYE in 360 VIDEO

An in class exercise in how to move the gaze of the viewer through a scene with various cues such as bodies in motion, sound, body language cues, etc. In these examples you can also see how platforms such as Vimeo and YouTube display contently differently based on their 360 viewer.

Also, notice the way the editing of the action of entering the room is handled. A similar editing technique such as Match on Action is also employed in 360 editing which we see in some of these pieces but not all. Which works better for you as the viewer?


ASSIGNMENT: VIRTUAL REALITY ANIMATION

Faiza Syed, “Chromophilia”, Immesive VR Video, 2018

(Note: This project can be viewed through YouTube as an immersive video when viewed through a Cardboard or other cellphone based viewer)

“My projects is inspired by my emotional connection to imagery of vibrant color fields and the desire to use virtual reality tools to be physically immersed inside it. Mark Rothko’s Color Field paintings have had a particularly lasting impact on me in terms of how he described the evocation of emotion through color. It was specifically this connection to Rothko’s work that inspired this piece. I wanted to use the technology of VR to not only see the color field but wanted to feel what it would be like to be enveloped inside it through the medium of virtual reality.” 


Darlene Vales, “Untitled”, Immersive VR Animation, 2019

(Note: This project can be viewed through YouTube as an immersive video when viewed through a Cardboard or other cellphone based viewer)

After many struggles, I was able to animate plants both growing and "withering". I simply reversed the frames of the growing animation. A big struggle at the end was adding the sound.


ASSIGNMENT: 360 PHOTOGRAPHY and SOUNDSCAPE COMPOSITION

Course: Special Topics in Media: Post Photographic Practices

In this course, students work with the concept of post-photography and historical photographic practices such as motion studies, slit scan photography, and the panorama to inspire projects based in current tech such as Cardboard VR and 360 photography.

NOTE: These projects are best viewed on a cellphone with a Cardboard VR Viewing device or similar to properly experience the work.


The cellphone based application required to properly view these as stereoscopic images with accompanying soundscape is Cardboard Camera:

https://play.google.com/store/apps/details?id=com.google.vr.cyclops&hl=en_US

Jacob Rosales, Faiza Syed, Qinmei Yu, “Seeing Thru Another’s Eyes”, 360 Degree VR Photography for VR Viewer, 2017


Nha-Thinh Nguyen, “Garden Dreams”, 360-Degree VR Photography for VR Viewer, 2019


Darlene Vales and Alexa Rizo, “An Imagined World”, 360 Degree VR photography for VR Viewer, 2019


Sisi Chen, “Fantasy”, 360 Degree Photography for VR Viewer, 2019


Maeve Travis, “Monday Morning on Io, 2315”, 360 Degree VR Photography for VR Viewer, 2019


S. Thompson, C. Tucker, and Emily Duchene, “Scriptures”, 360 Degree Photography and Sound for VR Viewer, 2020.


McCormick, Henthorne, and Hernandez. “Eye Spy”, 360 Degree Photography and Sound for VR Viewer, 2020.


Jerod Thompson and Jonathan Vy, “Aldrich Park”, 360 Degree Photography and Sound for VR Viewer, 2019


Samantha Bejarano, Jessica Ramirez, Xu Xia, “Chiming Lights”, 360 Degree VR Photography for VR Viewer, 2017


Katelyn Goodman, Adriana Mejia, Araceli Valdez, “Tiny Living”, 360 Degree VR Photography for VR Viewer, 2017